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Steps to reproduce : - import the project attached - go to Window > Bugs > Alpha Blending Texture and notice only one square is dis... Read more
To Reproduce: 1. Open the attached project & scene. 2. Press play 3. Check the comments in the script for more details Workaround: ... Read more
Steps to reproduce : - import the project attached - open the scene - press play and notice the texture on the plane *Note : Regre... Read more
To reproduce: 1. Create a sprite 2. Create a GUI texture 3. Drag the sprite into the GUI texture (parent it). The sprite disappears.... Read more
Steps to reproduce : - import the project attached - open the scene SkinningBug - go to Build Settings > Player Settings - check th... Read more
To Reproduce: 1. Open DrivingSimulator(bugtest) project 2. Build and Run (Macstandalone platform) 3. Once game is running, press spa... Read more
Steps to reproduce : - see attached print screen - the naming is not consistent - The AABB belongs to the Skinned Mesh Renderer, bu... Read more
First scenario: 1. Open the attached project 2. Run the scene 3. Select 'Diffuse Material' in Project panel and change its color 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- New animation clips are not imported correctly when re-importing a fbx file
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'
- [InputSystem] InputSystem is not initialized when run in `-batchmode`
- Assertion failed on expression: 'rs->textureID == realRS->textureID'