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1
votes
Fixed

Alpha channel is not recognized when importing PNG with alpha

Graphics - General

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Jan 16, 2020

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Version/s: 2020.1.0a19

On importing PNG with alpha, the alpha channel is not loading in the Preview, refer attached screenshot. Steps to repro: 1. Create ... Read more

2
votes
Fixed

CullAllVisibleLights consume too much CPU when only baked lights are use...

Graphics - General

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Oct 04, 2018

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Version/s: 2018.1.9f1

To reproduce: 1. Open attached project 2. Build and run for Android with development mode checked 3. Connect profiler and drill down... Read more

0
votes
Won't Fix

Shader error in 'LightweightPipeline is thrown in lightweight RP for VR ...

Graphics - General

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Apr 09, 2018

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Version/s: 2018.1.0b13

Steps to reproduce: 1. Create a new project with lightweight RP for VR 2. Observe the errors Actual results: Errors are thrown Expe... Read more

0
votes
Fixed

[Template] OSX standalone build flickers when created on Windows platfor...

Graphics - General

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Mar 26, 2018

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Version/s: 2018.1.0b13

OSX standalone build freezes with flickering on launching when created on Windows platform using "Lightweight RP" Template. Steps ... Read more

0
votes
Duplicate

[Template] Black screen appears on IOS device when build created on Wind...

Graphics - General

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Mar 27, 2018

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Version/s: 2018.1.0b13

Black screen appears on IOS device when build created on Windows platform using "Lightweight RP" Template. Steps to repro: 1. Creat... Read more

0
votes
By Design

[SRP] GL immediate mode geometry does not appear using Lightweight RP fo...

Graphics - General

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Mar 30, 2018

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Version/s: 2018.1.0b13

GL immediate mode geometry generated via script in OnPostRender does not appear in Game view during Play mode when the Scriptable Re... Read more

0
votes
By Design

Creating a NativeTexture crashes editor in Windows

Graphics - General

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Mar 29, 2018

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Version/s: 2018.1.0b13

To reproduce: 1. Open the User's attached project 2. Enter Playmode --Unity crashes in TexturesD3D11Base::TextureFromShaderResource... Read more

0
votes
Fixed

[HD RP] WebGL build fails with "Texture2DArray is not supported on this ...

Graphics - General

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Apr 03, 2018

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Version/s: 2018.1.0b13

-e: see title, errors are thrown so once you wade through them you know what it fails with, but should this be supported or not? -r... Read more

1
votes
Won't Fix

Editor crashes when calling ComputeShader.Dispatch() with too many threads

Graphics - General

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Dec 18, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project named "Case_1206509" 2. Open the Gameplay Scene located in the Scenes folder 3. Enter... Read more

0
votes
Fixed

[macOS] Creating a Texture2DArray with a YUY2 TextureFormat crashes the ...

Graphics - General

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Oct 26, 2018

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Version/s: 2018.3.0b8

How to reproduce: 1. Open the submitted project 2. Open the scene 'SampleScene' 3. Enter Play Mode Expected result: 'Texture creati... Read more

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