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0
votes
Fixed

Plugging time into a master node on HDRP crashes Unity

Graphics - General

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May 13, 2020

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Version/s: 2019.4, 2020.1.0b9, 2020.2.0a11

Occurs in SRP Master (commit 1811ed952a) Repro steps: 1. Use a project with HDRP 2. Create a new PBR or HD Lit shadergraph 3. Create... Read more

0
votes
Fixed

[OS X][Metal] Artifacts appear when using Dynamic Resolution with MSAA

Graphics - General

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Dec 19, 2018

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Version/s: 2019.1.0a10, 2019.1.0a11

To reproduce: 1. Open project attached by QA 2. Enter playmode 3. Click left mouse button to decrease resolution Note: Right mouse... Read more

2
votes
By Design

[TextMeshPro] Selecting text in a Rotating TextMesh Pro InputField is w...

Graphics - General

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May 04, 2018

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Version/s: 2017.3.0f3

How to reproduce: 1. Open given Unity project 2. Enter "ReproScene" scene 3. Enter Play Mode 4. Select some text in the Unity InputF... Read more

1
votes
Fixed

Graphics.DrawMeshInstanced fails to apply array properties from a Materi...

Graphics - General

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Mar 07, 2018

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Version/s: 2017.3.0b1, 2018.1.0b9

Steps to reproduce: 1. Open the attached project 2. Open the SampleScene 3. Play the scene 4. It renders two triangles side by side,... Read more

0
votes
Fixed

Draw calls which have negative non-uniform scale can break subsequent ba...

Graphics - General

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Mar 07, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Open the project, attached by the user (2017.3.zip) 2. Select the Sphere game object in the Hierarchy 3. Set its s... Read more

0
votes
Fixed

Render-pipelines.high-definition package version 1.1.1 gives out compila...

Graphics - General

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Mar 09, 2018

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Version/s: 2018.2.0a4

Repro steps: -start a new project with Unity 2018.2.0a4 - 3D template. NOT HDRP! - open Project Manager and download the Render-pip... Read more

0
votes
Fixed

Editor crashes at RenderNodeQueue::SyncDependentJobs when submitting Sc...

Graphics - General

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Mar 09, 2018

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Version/s: 2018.1.0b10

Steps to reproduce: 1. Download 10111557_repro.zip and 2. Open "Ruben" scene (Assets->Ruben) 3. Editor crashes If Editor didn't... Read more

0
votes
Fixed

[SRP] Editor crashes after it bypasses the RenderPass functions

Graphics - General

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Mar 12, 2018

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Version/s: 2018.1.0a1, 2018.1.0b10

Reproduction steps: 1. Open the attached project "GalbetSRP.zip"; 2. Open the script "Scripts/GalbetSRP/GalbetRenderPipelineAsset.cs... Read more

0
votes
Fixed

[D3D12] Extra/redundant Color Render Target is used for depth and shadow...

Graphics - General

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May 05, 2020

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Version/s: 2019.3, 2019.3.11f1, 2020.1, 2020.2

How to reproduce: 1. Launch Unity using RenderDoc 2. Open the attached project named "Case_1244224" 3. Enter Play mode and capture t... Read more

1
votes
Fixed

[iOS] Camera render order changes when either only MSAA or Metal Editor ...

Graphics - General

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Nov 29, 2018

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Version/s: 2017.3.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open the attached project 2. Go to Menu -> File -> Built settings -> Set Graphics APIs to Metal 3. Go to the Hi... Read more

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