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Material.HasProperty returns true after using Material.SetTexture with n...
To reproduce: 1. Open project 2. Play scene Expected vs Actual: 'HasProperty after SetTexture' message should have false value inst... Read more
Camera.SetReplacementShader renders object one at a time instead of inst...
Steps to reproduce: 1. Download and open the attached project 2. Open the profiler 3. Enter Playmode 4. Observe draw calls(5) 5. Bui... Read more
Text Mesh generates pixels near letters if Character Size is set to 1.
How to reproduce: 1. Open the attached project 2. Open the "scene" scene 3. Select "New Text" from the Hierarchy 4. Set the "Charact... Read more
Anchor baseline is lower when loading font via Font.CreateDynamicFontFro...
To reproduce: 1. Open project attached by QA 2. Make sure "Scene" scene is opened 3. Enter play mode and check how the text is align... Read more
[Graphics-General] [LWRP] "CPU fence is invalid or very old!" exception ...
"CPU fence is invalid or very old!" exception is thrown on changing graphics APIs to Direct3D12 in LWRP project. Steps to repro: 1.... Read more
Material changes are not tracked properly when using recursive rendering
To reproduce: 1. Open project 2. Play 'DemoScene' Expected: both mirrors will have reflections Actual: right mirror has a silver te... Read more
[DX12] Switching API from DX11 to DX12 cause crash
Steps: 1. Open repro project 2. Open Main scene, hit Play, then Stop 3. Go to Player settings, remove DX12 from the Windows API list... Read more
Windows 64bit Standalone player freezes after 30-90 minutes of play time
Reproduction steps: 1. Open project attached(Unity.zip) or just run built standalone player (build.zip) and go to step 5. 2. Select ... Read more
[2D] Sprites are rendered on top of Halo
How to reproduce: 1. Open the attached project "haloBug.zip" 2. Open scene "halo" 3. Make sure that the Spotlight has Draw Halo chec... Read more
"Assertion failed" errors appear when an object is created and set to be...
To reproduce: 1. In a new project, create a cube 2. Set the Cube as static 3. Observe the console Expected: no assertion errors ar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all
- Mistakes in multiple Particle System Components pop-up