Search Issue Tracker
By Design
Votes
0
Found in
5.6.2f1
Issue ID
967009
Regression
No
Material.HasProperty returns true after using Material.SetTexture with named texture that does not exist
To reproduce:
1. Open project
2. Play scene
Expected vs Actual: 'HasProperty after SetTexture' message should have false value instead of true
Reproduced: 5.6.3p4, 2017.1.2p, 2017.2.0p1, 2017.3.0b8, 2018.1.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
Add comment