Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.0b9
Issue ID
969164
Regression
No
[DX12] Switching API from DX11 to DX12 cause crash
Steps:
1. Open repro project
2. Open Main scene, hit Play, then Stop
3. Go to Player settings, remove DX12 from the Windows API list
(Wait for recompile)
4. Add back DX12 again
(Wait for recompile)
5. Move the DX12 API to top so that the Editor will use DX12
6. Crash
Reproducible in : 2017.3.0b9, 2017.3.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment