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Won't Fix

Votes

0

Found in

2017.2.0f3

Issue ID

965589

Regression

No

Anchor baseline is lower when loading font via Font.CreateDynamicFontFromOSFont

Graphics - General

-

To reproduce:
1. Open project attached by QA
2. Make sure "Scene" scene is opened
3. Enter play mode and check how the text is aligned
4. Now disable Script under Main Camera game object
5. Repeat step 3

Expected: There shouldn't be any positioning differences between manual font adding and loading it via script
Actual: Font.CreateDynamicFontFromOSFont anchor baseline is noticeably lower

Reproduced with: 2017.2.0a1,2017.2.0p2, 2017.3.0b9, 2018.1.0a2
There were some issues with adding font to Text Mesh in earlier versions.

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