Search Issue Tracker

By Design

Votes

0

Found in

2017.2.0f3

Issue ID

967808

Regression

No

Camera.SetReplacementShader renders object one at a time instead of instancing them on a Standalone build

Graphics - General

-

Steps to reproduce:
1. Download and open the attached project
2. Open the profiler
3. Enter Playmode
4. Observe draw calls(5)
5. Build development build for standalone
6. Run the build
7. Observe draw calls in the profiler again

Expected result: draw calls are similair when accounting for watermark
Actual result: draw calls are significantly different as the replacement shader is not properly instanced

Reproduced on 5.5.4p4 , 5.6.4p1, 2017.1.2p3, 2017.2.0p1, 2017.3.0b9, 2018.1.0a3

  1. Resolution Note:

    By-design. Drawing with replacement shader will not have batching / instancing.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.