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3
votes
Fixed

Meshes lose vertex color in builds with Static Batching enabled when cer...

Graphics - General

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May 25, 2017

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Version/s: 5.6.1p1

To reproduce: 1. Download and open project from comment (repro914736_smallrepro.zip) 2. Open "intro_ext" scene. 3. Notice white X f... Read more

0
votes
Fixed

Crash on UnityEngine.Mesh.SetSubMesh_Injected when setting a Submesh of ...

Graphics - General

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Apr 01, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b3, 2020.2

How to reproduce: 1. Open attached Project "Case_1232580" and load "SampleScene" 2. Press Play Reproducible with: 2019.3.8f1, 2020.... Read more

0
votes
Fixed

A ghost of a game object stays in origin which can only be seen in Mater...

Graphics - General

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Apr 30, 2018

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Version/s: 2018.1.0b6, 2018.3.0a1

Steps to reproduce: 1. Create a new project 2. In Scene view, change Draw Mode to Material Validation/Validate Albedo 3. Create a Cu... Read more

0
votes
Fixed

Graphics.DrawMeshNow uses SceneView camera matrix

Graphics - General

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Oct 21, 2017

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Version/s: 5.6.2p4

Steps to reproduce: 1. Download and open the attached project 2. Select Tools > Render to image test Expected result: SceneView cam... Read more

0
votes
By Design

[Metal] Compute shader buffer returns zeros on iOS device using camera r...

Graphics - General

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Oct 24, 2017

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Version/s: 2017.3.0b5

To reproduce: 1. Download project attached by QA 2. Build it for iOS 3. Run it on a device 4. In the console notice, that compute bu... Read more

0
votes
By Design

Blit to screen using Camera.targetTexture doesn't work (Unity 5.6 regres...

Graphics - General

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Jun 08, 2017

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Version/s: 5.6.1f1

Blitting to screen with Camera.targetTexture does nothing in Unity 5.6+. Steps to reproduce: 1) Open the attached project. 2) Press... Read more

0
votes
Fixed

Unity freezes on PlatformSemaphore::WaitForSignal when trying to build l...

Graphics - General

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Jun 08, 2017

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Version/s: 5.6.1p3

Reproduction steps: 1. Open project attached. 2. Open scene "entryHub". 3. Press Menu/Build/Bake/Lighting Expected result: Lighting... Read more

0
votes
Fixed

Directional light shadow is rendered according to the Scene View's persp...

Graphics - General

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Apr 03, 2017

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Version/s: 5.6.0f3

Reproduction Steps: 1. Import attached project "897866 - DirectionalLightShadow". 2. Open "Test" scene. 3. Move around perspective i... Read more

0
votes
Fixed

Unity crashes when opening project (from 5.3.5f1) for the first time on ...

Graphics - General

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Jun 08, 2017

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Version/s: 2017.1.0b9

Reproduction steps: 1. Open project attached. Expected result: Project opens. Actual result: Editor crashes. Reproduced on: 2017.1... Read more

0
votes
Fixed

SkinnedMeshRender with blend shapes gives "Thread group size must be abo...

Graphics - General

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Jan 28, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a7

Reproduction steps: 1. Open the attached project named "Case_1121794" 2. Try to move the "ExampleScene" object in the Sample scene 3... Read more

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