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1
votes
Fixed

Crash in Object::GetInstanceID when visualizing occlusion with lighting on

Graphics - General

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Apr 19, 2017

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Version/s: 5.6.0p1

Steps to reproduce: 1. Download attached project 2. Open the occlusion tab 3. Switch between visualization and object tabs Result: ... Read more

0
votes
By Design

When Texture2D has TextureFormat.RGBAHalf, the mesh moving is not smooth

Graphics - General

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May 24, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Open the attached project "case_914339-smaller.zip"; 2. Open the scene "test"; 3. Enter Play mode and observe... Read more

2
votes
Fixed

[Material] - 2017.1 : Material reference appears to be missing on the Ho...

Graphics - General

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May 31, 2017

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Version/s: 2017.1.0b6

I was investigating a forum post about a user not being able to change the color of a cube via script. When I launched the app to th... Read more

0
votes
By Design

Setting Material.shader has a huge performance difference between Editor...

Graphics - General

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May 30, 2017

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Version/s: 5.6.1p1

Reproduction steps: 1. Open the attached project. 2. Check Development Build and Autoconnect Profiler checkboxes in the Player Sett... Read more

1
votes
Duplicate

Black Screen and Kernel 'KGenLut3D_AcesTonemap' error in the Console wit...

Graphics - General

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May 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

Steps to reproduce: 1) Open UnityHub and create a new LWRP template project 2) Go to Window >> Package Manager >> update Lightweigh... Read more

0
votes
Not Reproducible
0
votes
Postponed

Memoryless render textures do not have warning / error about being read ...

Graphics - General

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May 10, 2019

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Version/s:

Using memoryless render targets on graphics APIs that don't have support for memoryless render textures does not issue warnings or e... Read more

0
votes
By Design

Texture2D.PackTextures() changes size of the sprites even if maximumAtla...

Graphics - General

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Jun 02, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open attached Unity project "PackTexturesBug.zip" 2. Open "main" scene 3. Go into Play Mode Expected result: The ... Read more

0
votes
Fixed

Texture2D.ReadPixels() results in image corruption

Graphics - General

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May 30, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open attached Unity project "Vision2.zip" 2. Open "Main" scene 3. Go into Play mode Expected result: Game view sho... Read more

2
votes
Fixed

Assertion failed: RendererUpdateManager when calling CommandBuffer.DrawR...

Graphics - General

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Jun 02, 2017

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Version/s: 5.6.1p1

Steps to reproduce: 1. Open user attached project 2. Open scene 'asdf' 3. Enter playmode * Console spammed with two assert messages... Read more

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