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Votes

0

Found in

5.6.1f1

Issue ID

917184

Regression

Yes

Texture2D.PackTextures() changes size of the sprites even if maximumAtlasSize is not met

Graphics - General

-

To reproduce:
1. Open attached Unity project "PackTexturesBug.zip"
2. Open "main" scene
3. Go into Play Mode

Expected result: The sprites should have maintained the same size in the atlas (see attached picture "expected.png")
Actual result: The sprites are stretched (see attached picture "actual.png")

Note: in 2017.1.0b7 and 2017.2.0a2 sprite "tex1" is stretched to fit the whole atlas vertically

Regression first introduced in: 5.6.0b2
Reproduced on: 5.6.0b2, 5.6.1p2, 2017.1.0b8. 2017.2.0a2
Not reproduced on: 5.5.3p4, 5.6.0b1

Comments (1)

  1. Sphax84

    Jun 02, 2017 23:48

    I would suggest Severity 2 because there are no workaround if we need to add padding between textures

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