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0
votes
Won't Fix

CommandBuffer.DrawMeshInstanced does not set unity_BaseInstanceID and de...

Graphics Device Features

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Dec 18, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0b1

How to reproduce:1. Open the attached “RenderingCommandBuffers50b22.zip“ project2. Open the “_DeferredDecals“ Scene (Assets/Deffered... Read more

1
votes
Fixed

RenderTexture.Create fails when Texture is 2D but Depth is set to a non-...

Graphics Device Features

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Jan 05, 2024

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Version/s: 2022.3.17f1

How to reproduce: Open the project “IN-62910_Bug.RenderTexture.Create” Open “Scene” Connect any VR/XR device Open Project settings →... Read more

0
votes
Fixed

Graphics.RenderPrimitives with MeshTopology.Lines renders triangles when...

Graphics Device Features

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Mar 12, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.14f1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Enter Play Mode4. Observe the Game V... Read more

0
votes
Fixed

[Android] The Player Screen Flashes due to 'RenderTexture.Create Failed'...

Graphics Device Features

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Apr 22, 2024

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Version/s: 6000.0.0b15, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Wait up to 30 second... Read more

0
votes
Fixed

RenderParam.renderPriority is ignored when rendering Mesh with Graphics....

Graphics Device Features

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Apr 24, 2024

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Version/s: 2022.3.23f1, 6000.0.0b14

Reproduction steps:1. Open the attached “Bug.zip” project2. Open the “SampleScene” scene3. Open the Frame Debugger Window (Window &g... Read more

0
votes
Active

Texture displays visual artifacts and has a broken aspect ratio when it ...

Graphics Device Features

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Apr 28, 2025

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Version/s: 2022.3.61f1, 6000.0.48f1, 6000.1.1f1, 6000.2.0a10, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the “TextureImporter_FormatBug“2. Select the “RetroSpaceship_48” texture in the Project window3. Observe th... Read more

4
votes
Active

The number of Batches and Tris is higher than expected when using Applic...

Graphics Device Features

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May 31, 2024

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Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Repro Project provided link:https://drive.google.com/file/d/1ZSN1UP7q2hm-gXu8Jrjn4Z2wq3L73oLa/view?usp=sharing How to reproduce:1. O... Read more

0
votes
Active

Graphics.Blit() performs the operation only to the last display when a m...

Graphics Device Features

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May 08, 2024

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Version/s: 2023.2.19f1, 6000.0.0b16, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached “UnityProject.zip” project2. Make sure at least 2 displays are connected3. Open the “camera ... Read more

0
votes
Fixed

Crash on RenderTexture::Create when opening a specific project

Graphics Device Features

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May 10, 2024

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Version/s: 2022.3.28f1, 6000.0.0f1

Reproduction steps:1. Open the attached project "CrashRepro" Expected result: The project opensActual result: Editor crashes Reprodu... Read more

1
votes
Fixed

Material uses dest texture as input in pass (0), it's an undefined behav...

Graphics Device Features

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May 24, 2024

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Version/s: 2022.3.31f1, 6000.0.4f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “main” Scene3. Enter the Play Mode4. Observe the Console windo... Read more

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