Search Issue Tracker
Fixed
Fixed in 2022.3.45f1
Votes
0
Found in
2021.3.36f1
2022.3.21f1
2023.2.14f1
Issue ID
UUM-66524
Regression
Yes
Graphics.RenderPrimitives with MeshTopology.Lines renders triangles when the Shader has a variable with POSITION semantic
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/OutdoorsScene“ scene
3. Enter Play Mode
4. Observe the Game View
Expected result: A circle is generated out of lines
Actual result: The circle is generated out of long triangles
Reproducible with: 2021.3.36f1, 2022.3.18f1, 2022.3.21f1, 2023.2.14f1, 2023.3.0a15
Not reproducible with: 2022.3.17f1, 6000.0.0b11
Fixed in: 2023.3.0a16
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
Note: Affects both Universal Render Pipeline and High Definition Render Pipeline
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment