Search Issue Tracker
Active
Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X
Votes
0
Found in
2022.3.61f1
6000.0.48f1
6000.1.1f1
6000.2.0a10
6000.3.0a1
Issue ID
UUM-104117
Regression
Yes
Texture displays visual artifacts and has a broken aspect ratio when it is imported in RGB 48-bit format
How to reproduce:
1. Open the “TextureImporter_FormatBug“
2. Select the “RetroSpaceship_48” texture in the Project window
3. Observe the preview of the texture, in the Inspector
Expected result: Texture displays no visual artifacts and sized correctly
Actual result: There are visual artifacts on the texture and it’s aspect ratio is distorted
Reproducible with: 2022.1.0a5, 2022.3.61f1, 6000.0.48f1, 6000.1.1f1, 6000.2.0a10
Reproducible on: Windows 10, Windows 11
Not reproducible on: no other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL][Android] Corrupt header when connecting via IP
- Editor and Android Player hangs/freezes when repeatedly Loading/Unloading AssetBundle in Vulkan
- Selecting a Material for HDRP Decal Projector in the Inspector window spams errors in the Console
- Expanded Asset Preview Box moves/hides when creating new Asset in Project window
- Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bionic/libc.so" when using OpenXR Plugin in a specific project
Add comment