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Editor ignores Input from keyboard if Japanese IME is used
How to reproduce: 1. Make sure that Japanese IME is used as keyboard input language 2. Create a new Unity project 3. Change the Main... Read more
Transform Scale loses precision when duplicating child GameObject
To reproduce: 1. Open 'LostPrecision' project 2. Open 'Test' scene 3. Duplicate 'InnerWall0' GameObject 4. Duplicate 'InnerWall1' ... Read more
Nothing Selected component no longer shows up after deleting a script
Steps to reproduce: 1. Open any Unity project 2. Create a new c# script 3. Attach that script to any gameobject in the Hierarchy 4. ... Read more
Moving multiple child objects, some of them move by their local axis
Moving multiple child objects, some of them move by their local axis. Having more than two child objects, only one of them moves by ... Read more
Sprite icon preview is defaulted to the base sprite when icons are small
Steps to reproduce: 1. Open Unity 2. Right click in project window 3. Create a few basic sprites - triangle, hexagon etc. 4. In the ... Read more
[Regression] Dragging subset of child Game Objects changes their positio...
To reproduce: 1. Open the only scene in the attached project 2. Select a subset of child Game Objects from the parent Game Object ca... Read more
Multiple Assets with identical GUIDs are not assigned new ones if they a...
Repro steps: 1. Open "asset-guid.zip" 2. In File Explorer copy the "Assets\enUS" subdirectory. This will create two assets with the... Read more
Tile palette prompts multiple "IndexOutOfRangeException" errors when opened
To reproduce: 1. Open attached Unity project "New Unity Project 13.zip" 2. Window --> Tile Palette 4. Observe console Result: Multi... Read more
Game Object hierarchy doesn't expand on a custom layout when selecting a...
To reproduce: 1. Open project attached by the user 2. Without changing layout open "TestScene" 3. In the scene view window click on ... Read more
[Regression] After upgrade project - Null Ref Exception on selecting prefab
I upgraded project from 2017.2.0b1 to 2017.2.0b3 and now I get Null Reff Exception on selecting prefab. If I open this project back ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results