Search Issue Tracker
Duplicate
Votes
0
Found in
2017.1.0b8
Issue ID
919192
Regression
Yes
Editor ignores Input from keyboard if Japanese IME is used
How to reproduce:
1. Make sure that Japanese IME is used as keyboard input language
2. Create a new Unity project
3. Change the Main Cameras Transform values repeatedly for a few minutes
Expected result: Editor still recognizes Input from keyboard and doesn't ignore it
Actual result: Editor ignores the Input from keyboard, neither alphabetic or numeric symbols are typed
Note - Resetting Inspector values, right clicking on Project window and selecting Show in Explorer seems to fix the issue for a few minutes
Regression introduced in - 2017.1.0b2
Reproducible with - 2017.2.0b1, 2017.1.0f1, 2017.1.0b2
Not reproducible with - 2017.1.0b1, 5.6.2p1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing script error when clicking “script” link in Cave scene’s Water Sample Description
- [VFX Graph] Set Position Shape Gizmo isn't refreshed after shaper switch
- NullReferenceException is thrown when trying to access volumeStack from the HDCamera class
- Visual artifacts appear when using an Orthographic camera with a Reflection Probe
- Not all animation properties are accessible when a prefab with an avatar model contains a nested copy of itself with a renamed GameObject
This is a duplicate of issue #920782