Search Issue Tracker
Duplicate
Votes
0
Found in
2017.1.0b8
Issue ID
919192
Regression
Yes
Editor ignores Input from keyboard if Japanese IME is used
How to reproduce:
1. Make sure that Japanese IME is used as keyboard input language
2. Create a new Unity project
3. Change the Main Cameras Transform values repeatedly for a few minutes
Expected result: Editor still recognizes Input from keyboard and doesn't ignore it
Actual result: Editor ignores the Input from keyboard, neither alphabetic or numeric symbols are typed
Note - Resetting Inspector values, right clicking on Project window and selecting Show in Explorer seems to fix the issue for a few minutes
Regression introduced in - 2017.1.0b2
Reproducible with - 2017.2.0b1, 2017.1.0f1, 2017.1.0b2
Not reproducible with - 2017.1.0b1, 5.6.2p1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Sampling overlap causes graphical errors on specific Graphics APIs and Devices when using Framebuffer Fetch
- [Android] AssetBundle loading performance degradation when loading from a local Assetbundle
- [iOS][Android] Reflection with Generic Class returns unexpected values
- Shader Variant Collection Asset UI is hard to read when multiple Shaders and keywords are added
- Regression for "WebGL build is missing "malloc" and "free" functions when passing "-sERROR_ON_UNDEFINED_SYMBOLS=0" to emscriptenArgs"
This is a duplicate of issue #920782