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Editor hangs if File or Edit menu is opened while Home screen is open
When you invoke Unity 5.0 you see the new Home screen which enables you to open an existing project or create a new one. Instead of ... Read more
Scrolling the mouse wheel in the animation curve editor no longer zooms ...
How to reproduce:1. Create a new project2. Create Empty Object and add a new C# script3. Put 'public AnimationCurve MyCurve' into a ... Read more
The padding is missing on the top part of the Color window
The padding is missing on the top part of the Color window - please see attached screen shots. Regression from 4.3.4f1. To reproduce... Read more
Error with mesh that has no normals in Unity
If you create a mesh with tangents but no normals, unity will display a message saying "Shader wants normals, but the mesh X doesn't... Read more
Hierarchy with a lot of gameobjects causes editor lag
To reproduce:1. Open attached project2. Open scene testlag. It contains a lot of gameobjects3. Open up a few hierarchy windows (or u... Read more
Reduced performance on mac in Unity 5
1. Create new project on mac os x2. Create empty animation on camera3. Play animation in animation window4. Open profiler and turn o... Read more
Impossible to overwrite folders with create new project wizard
To Reproduce:1. Create a new folder and pick a name for it (test for example)2. Open Unity Project Wizard and try to create a new pr... Read more
Console log message count increase while scrolling mouse wheel
In play mode, hover mouse pointer over console window in the editor and roll mouse wheel in any direction. This action makes log mes... Read more
Asset store does not load till the end if opened in Unity
1. Open unity 5.0.0b12. Open asset store3. Asset store will be half loaded (White page with hyperlinks and images) Note: happens onl... Read more
Selection List Bug- uGUI beta
When using the the sample project provided with the 4.6 beta, I was looking into the scene called "widgets", when using the selectio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected