Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
2017.1.0b2
Issue ID
923668
Regression
No
"Uncheck 'Scripts Only Build' and try again." error is thrown when "Scripts Only Build" is unchecked
Steps to reproduce:
1. Create a new project
2. Open Build Settings
3. Check Development Build
4. Check Scripts Only Build
5. Uncheck Development Build
6. Build and Run
7. Observe the error
Expected result: Unity should build normally
Actual result: Unity throws the error
Note:
"Scripts Only Build" is introduced in 2017.1
Reproduced with: 2017.1.0f1, 2017.2.0b1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
russ_magicleap
Aug 03, 2017 21:09
What is the work around?