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0
votes
Fixed

[Direct3D11] Texture has yellow tint when loading it with LoadRawTexture...

DirectX12

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Apr 14, 2019

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Version/s: 2019.1.0a1, 2019.1.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "Case_1146074_dx11.zip" 2. Open "Main" scene 3. Enter Play Mode Expected result: Rightmo... Read more

0
votes
Fixed

Windows crash when loading into the project with HDRP and DX12

DirectX12

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Jul 04, 2019

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Version/s: 2019.2, 2019.2.0b7

How to reproduce: 1. Open User's attached project -Observe the crash Reproducible with: 2019.2.0b10 Not reproducible with: 2019.3.... Read more

0
votes
Fixed

Unity Editor crashes when opening a project that uses Ray Tracing shaders.

DirectX12

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Aug 27, 2019

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Version/s: 2020.1.0a2

How to reproduce the crash: 1. Have a Ray Tracing ready system: Windows 10 ver 1903, NVidia RTX GPU with the latest drivers. 2. Down... Read more

0
votes
Fixed

[DirectX12] Objects are not lighted in Game view when using SEGI system ...

DirectX12

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Oct 25, 2021

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Version/s: 2021.2.0a4, 2021.2.0b16, 2022.1

Reproduction steps: 1. Open the "Scene" Scene in the user's attached project 2. Remove Direct3D11 from Edit > Project Settings > Pla... Read more

0
votes
Not Reproducible

[Direct3D 12] Crash with various stack traces when running a 3D Game Kit...

DirectX12

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Jan 13, 2021

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Version/s: 2020.2.0a20, 2021.1, 2021.2

How to reproduce: 0. You can use the 3D Game Kit project attached below. If doing so - skip to step 3. 1. Create a new 3D Game Kit ... Read more

0
votes
Duplicate

[RTX] Dispatching RTX rays causes immediate crash with a closesthit shad...

DirectX12

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Jul 17, 2021

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Version/s: 2021.2.0b3

The same issue as in case 1351303 regarding max_recursion_depth that has a value of 1 in the raytrace shader even though the maximum... Read more

0
votes
Fixed

Crash on GfxDeviceD3D12Base::DrawBuffersCommon when building project for...

DirectX12

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Aug 23, 2021

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Version/s: 2020.3, 2020.3.16f1

How to reproduce: 1. Open the attached project from "Ritter.DX12Crash.zip" 2. In the Toolbar navigate to "Build" -> "Build..." 3. Se... Read more

0
votes
Duplicate

Editor crashes on GfxDeviceD3D12::QueueRelease or GUIView::GetHDRNeedsRe...

DirectX12

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Jan 26, 2020

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Version/s: 2019.2.0a7, 2019.2.15f1, 2020.1.0a16

How to reproduce: 1. Download and install RenderDoc 2. Create a new project 3. Switch Graphics API to DirectX 12 4. Right-click on t... Read more

0
votes
Fixed

Crash on NVAPI_Thunk when importing of multiple Maya files finishes with...

DirectX12

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Mar 19, 2020

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Version/s: 2020.1, 2020.1.0b1, 2020.2

How to reproduce: 1. Open project "Case_1228854" from the attached link 2. In the Project Window open the folder "previs" 3. Select ... Read more

0
votes
Fixed

[DX12] Ray Tracing Shaders crash the Editor when running in single threa...

DirectX12

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May 07, 2020

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Version/s: 2019.3.0f6

Unity editor crashes when running it in single threaded graphics mode (using -force-gfx-st argument) Read more

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