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[Regression] Render Texture is not rendered when using GL.IssuePluginEve...
1. Open users attached project and "Scene"2. Inspect the "RenderingOverride" script. User uses OnRenderImage function to render an i... Read more
[GTX 970/980] Geometry Shader is not rendered in DX11
To reproduce the issue follow the steps:1. Open project user has attached2. Open "Dx11GeomertyShaderBug" scene3. Observe wireframe s... Read more
[RTX] Dispatching RTX rays causes immediate crash with a closesthit shad...
The same issue as in case 1351303 regarding max_recursion_depth that has a value of 1 in the raytrace shader even though the maximum... Read more
Editor crashes when enabling a certain gameObject
Reproduction steps:1. Open users attached project2. Open Scenes/DemoWithPostProcess.unity scene3. Select the "PfbRaytraceDataManager... Read more
Crash when moving the camera while the scene view is selected
To reproduce:1) Open the attached project and "Sculpting" scene2) Scroll around in scene view by holding shift key and right mouse b... Read more
[Crash] Unity and Windows hangs when changing size of any window inside ...
Unity and Windows hangs when changing size of any window inside Editor Seems connected to Case 582308 2) How can we reproduce it usi... Read more
[DX12]Screen.SetResolution causes "Couldn’t switch to requested monitor ...
Reproduction steps:1. Open attached project "Resolution.zip"2. Build and Run3. Observe build Expected result: No errorActual result:... Read more
DirectX 11 selection issues on certain angles
Steps to reproduce:1. Use -force-direct3d11 when opening Unity2. Open user attached project ("SelectionBug")3. Try selecting the cyl... Read more
Texture memory does not get released when using Direct3D12 Graphics API
How to reproduce:1. Open the attached "IN-142722_SmallTexture.zip" project2. Build the project3. Run the Player4. Observe the VRAM g... Read more
Unity crashes during Play Mode when using Experimental DXR with Direct3D...
How to reproduce:1. Open the attached project "1279880.zip"2. Load the Scene "Balls"3. Go into Project Settings > Player and make... Read more
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