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Fixed in 2022.2.X

Fixed in 2019.4.X, 2020.3.X, 2021.3.X, 2022.1.X

Votes

2

Found in

2021.2

2021.2.0f1

2022.1

Issue ID

1381731

Regression

Yes

Painting Terrain details result in a crash when using DirectX12

DirectX12

-

Reproduction steps:
1. Open the attached project
2. Open "Assets/Scenes/SampleScene" scene
3. Select GameObject "Terrain" from the Hierarchy
4. Select "Paint Details" from the Terrain Component in the Inspector
5. Select "Cube" from the Details list
6. Try painting on the Terrain GameObject

Expected result: Terrain details are painted on the terrain
Actual result: Editor crashes

Reproducible with: 2021.2.4f1, 2022.1.0a16
Not reproducible with: 2019.4.33f1, 2020.3.23f1, 2021.1.28f1

Stacktrace:
0x00007FF669606F8C (Unity) GfxDeviceD3D12Base::DrawBuffersCommon
0x00007FF66960634E (Unity) GfxDeviceD3D12Base::DrawBufferRanges
0x00007FF6696065D0 (Unity) GfxDeviceD3D12Base::DrawBuffers
0x00007FF66AB882BB (Unity) GfxDeviceWorker::RunCommand
0x00007FF66AB8A9DD (Unity) GfxDeviceWorker::RunExt
0x00007FF66AB8AAF8 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FF6692C2AC7 (Unity) Thread::RunThreadWrapper
0x00007FFC4A957034 (KERNEL32) BaseThreadInitThunk
0x00007FFC4BA82651 (ntdll) RtlUserThreadStart

  1. Resolution Note (fix version 2022.2):

    Fixed in: 2022.2.0a12

  2. Resolution Note (fix version 2022.1):

    Fixed in: 2022.1.1f1

  3. Resolution Note (fix version 2021.3):

    Fixed in: 2021.3.2f1

  4. Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.34f1

  5. Resolution Note (fix version 2019.4):

    Fixed in: 2019.4.40f1

Comments (1)

  1. sniperisa

    May 11, 2022 18:11

    Fixed in 2021.3.2 but broken again in 2022.1.0

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