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0
votes
Fixed

[DX12] Teleporter Demo player crashes in DX12

DirectX

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Dec 10, 2015

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Version/s: 5.3.0f4

Teleporter demo player (from cloud build) crashes when forced into DX12 Repro Steps: 1) Unrar attached player and run with command l... Read more

0
votes
By Design

[DX12] Changing graphics API to DX12 has no effect

DirectX

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Nov 06, 2016

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Version/s: 5.5.0b10

Steps to reproduce (or watch attached gif):1. Create a new Unity project2. Open "Edit/Project Settings/Player"3. Uncheck "Auto Graph... Read more

7
votes
Duplicate

SUCCEEDED(hr) error spams console after using Main Camera colorpicker

DirectX

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May 31, 2016

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Version/s: 5.4.0b20

Title: SUCCEEDED(hr) error spams console after using Main Camera colorpickerSteps To Reproduce:1. Open Unity project2. Select the Ma... Read more

0
votes
Fixed

[DX11] SAMPLE_DEPTH_TEXTURE returns zero on windows standalone

DirectX

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Apr 19, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project2. Open scene "shadow"3. Make sure that DX11 is enabled4. Run the scene and notice that ... Read more

0
votes
By Design

[D3D11][D3D9] RenderTexture with half format produces artifacts

DirectX

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Apr 06, 2016

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Version/s: 5.4.0b12

Project:PixelReadingFloat project - takes temp render texture renders quad with gradient shader, samples pixels to texture and gets ... Read more

0
votes
Fixed

[D3D9] GfxDeviceD3D9::SetShadersThreadable crash when reaching a specifi...

DirectX

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Apr 05, 2016

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Version/s: 5.2.4f1

To reproduce:1. Download SetShadersCrash_FinalStripped.zip3. Follow instructions in "Building and Running the SetShadersCrash Projec... Read more

0
votes
Fixed

[DX12] Game crash when using Multicore (error: hread:: EqualsCurrentThre...

DirectX

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Feb 04, 2016

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Version/s:

Steps to repro: 1. Download the project from https://oc.unity3d.com/index.php/s/mmGsRAL1QQH2yse2. launch the exe with -force-d3d12 -... Read more

0
votes
Fixed

Crash related to render node queue when selecting large prefab with lots...

DirectX

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Feb 09, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project. (crash_project_dx.zip)2. Try to drag and drop Terrain.prefab into the h... Read more

0
votes
Fixed

[DX11] Editor freezes when reading pixels outside of window's bounds

DirectX

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Aug 02, 2016

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Version/s: 5.4.0f1

Nvidia GPU required, issue didn't occur on Radeon. Repro steps:1. Open "Sands" project2. Click on canvas > image in the hierarchy... Read more

0
votes
Duplicate

Crash in GfxDevice::SetRenderTargets when using R11G11B10 HDR mode in Gr...

DirectX

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Jun 18, 2017

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Version/s: 2017.1.0b9

Steps to reproduce: 1) Download attached project 'CrashTest.zip' and open in Unity2) Open scene 'test'3) In Hierarchy window, select... Read more

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