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"Unknown platform passed to AudioImporter" error is thrown when selectin...
Reproduction steps: 1. Download UWP build support 2. Download and open the attached project "1279810.zip" 3. Select the audio file i... Read more
Editor hangs when multiple Load-in-background Audio Clips are in the in...
Having "Load In Background" enabled and "Load Type" set to "Compressed in Memory" on "Footsteps.wav" causes a built game to freeze o... Read more
[Audio Mixer] Unable to expose other "Send Level" parameters when one is...
How to reproduce: 1. Open users attached project 2. In Audio Mixer, change "Canard1" send level to "Unexposed" 3. Change "Canard2" s... Read more
[AudioMixer] Unable to rename by double click on Views and Snapshots in ...
Unable to rename by double click on Views and Snapshots in Audio Mixer Steps to Repro: 1. Create a new Project 2. Create Project >... Read more
Audio preview plays from the beggining when pressing on the waveform to ...
How to reproduce: 1. Open the attached "1294273_Repro" project 2. In the Project window select the "Miyavi - Need for speed" Asset 3... Read more
AudioClipPlayable played with first couple of frames skipped
How to reproduce: 1. Open the user's attached project ("AudioClipPlayable Bug.zip") 2. Load "SampleScene" 3. Enter Play mode 4. Pres... Read more
[DSPGraph] Audio stops after ~60 seconds when playing in the Editor mode
Reproduction steps: 1. Open the user's attached project and Samples/DSPGraph Audio Framework/0.1.0-preview.16/Simple DSPGraph exampl... Read more
DSPGraph PlayClip sample crashes in Windows/x64 build
Reproduction steps: 1. Open user's attached project "AudioTest2.zip" 2. Build for Windows/x64 using the default way 3. Run the build... Read more
[iOS] DownloadHandlerAudioClip streamAudio Ignores compression
Reproduction steps: 1. Download and open the "unity-audio-tests.zip" project 2. Build and deploy the project for iOS 3. in the Xcode... Read more
audio mixer with 'sends & receives' reports 0 audibilty to profiler
Reproduction steps: 1. Open attached project "AudioMixer.zip" and scene "SampleScene" 2. In Profiler window, enable Deep Profile, go... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file