Search Issue Tracker
Fixed in 2021.1.20f1
Fixed in 2020.3.X, 2021.1.X
Votes
0
Found in
2020.2.0b14
2021.1
2021.2
Issue ID
1297730
Regression
Yes
DSPGraph PlayClip sample crashes in Windows/x64 build
Reproduction steps:
1. Open user's attached project "AudioTest2.zip"
2. Build for Windows/x64 using the default way
3. Run the build
Expected result: The build doesn't crash
Actual result: The build crashes right after the Unity logo
Reproducible with: 2020.2.0b14, 2021.1.0b2, 2021.2.0a1
Not reproducible with: 2018.4.30f1, 2019.4.18f1, 2020.2.0b13
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow maps are not evicted from Shadow Atlas when Light component with "preserveCachedShadow" property set to false is disabled
- TMP Input Field becomes not interactable when pasting a long text
- CSS is not applied when using USS type selector "GridBackground"
- Player .exe remains open as a background task after closing it when Active Input Handling is set to "Input System Package (New)"
- Exception block is being rewritten to throw an incorrect number of exceptions when running a project built using IL2CPP Scripting Backend
Add comment