Search Issue Tracker
Leaving Play mode crashes Editor when Audio Track exceeds Activation Tra...
How to reproduce:1. Open the attached "1066513_repro.zip" project2. Open the "Main" scene3. Enter Play mode4. Select the "Director" ... Read more
AudioSource causes volume bump when being re-enabled
To reproduce:1. Open the "scene" scene in the attached project2. Select the "GameObject" from the Hierarchy3. Enter the Play mode4. ... Read more
Cannot undo "Set as start Snapshot"
Steps to reproduce : - create an audio mixer- create a few Snapshots- set one as the start Snapshot- try to undo the change and noti... Read more
Trying to stream audio from asset bundle throws "Cannot create FMOD::Sou...
Steps to reproduce: 1. Open attached project "822605.zip"2. Open scene "Untitled"3. Run scene and click button "Audio 2"4. Notice er... Read more
Listener's distance from Audio Source in 3D Sound Settings only updates ...
Steps to reproduce:1) Open the latest attached project.2) Open scene 'Solar System'.3) Press 'Play'.4) In the Hierarcy, expand the c... Read more
Reimporting AudioClip .wav causes the console to throw FSBTool Error: Fa...
Repro steps:1. Open "case_820593-Repro1" project2. Go to Assets/RPG/Audio/SFX3. Reimport .wav files4. Get FSBTool ERROR: Failed deco... Read more
Public AudioClip field preview is not visible until clicked on Project view
Steps to reproduce:1. Open attached project "AudioRepro.zip"2. Select on DirectionLight in hierarchy3. try to assign audio clip Expe... Read more
Audio gets distorted after reordering the Audio Groups inside an Audio M...
Reproduction steps:1. Open the attached "case_1309970.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Listen to th... Read more
In Timeline, audio ease in and ease out broken when assigned an audio so...
To reproduce:1. Run sampleScene2. Select Timeline GameObject Actual: The track assigned the object SoundSourceObject has abrupt star... Read more
Audio Source become louder on occasion if played on a loop
Reproduction Steps:1. Import attached project.2. Open "TestScene".3. Enter Play mode. Expected results: Audio source volume is the s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled