Search Issue Tracker

0
votes
Fixed

Build Settings switch to Web Player after building AssetBundle

Assets Management

-

Jan 05, 2016

-

Version/s: 5.3.0f4

How to reproduce: 1. Open the attached project 2. Switch platform to standalone 3. Build AssetBundle (Assets->BuildAssetBundles) 4. ... Read more

0
votes
Not Reproducible

Unity crashes sometimes after deleting asset files from project folder

Assets Management

-

Dec 08, 2015

-

Version/s: 5.4.0a5

Steps to reproduce: 1. Open Unity; 2. Create new project and scene; 3. Import Vehicles package from Standart assets (Assets --> Imp... Read more

0
votes
Fixed

[Prefabs] Unity crash in ObjectUndo::Store when delete GameObject with b...

Assets Management

-

Dec 08, 2015

-

Version/s: 5.3.0f4

To reproduce: 1. Create new project 2. Add new game object to hierarchy 3. Create some more game objects to be the first one's child... Read more

0
votes
Fixed

Unity crashes when scene is inspected in debugger

Assets Management

-

Dec 10, 2015

-

Version/s: 5.3.0f4

To reproduce: 1. Open "repro 742523.zip" 2. Open "NewBehaviourScript.cs" 3. Place a breakpoint on the line "Debug.Log("Break here") ... Read more

1
votes
Fixed

[MSE] Error when playing multiple scenes with baked GI

Assets Management

-

Dec 14, 2015

-

Version/s: 5.3.0f4

To reproduce: 1. Open attached project 2. Open "sceneone" scene 3. Open "scenetwo" scene additive 4. Set active "sceneone" scene 5. ... Read more

0
votes
Duplicate

Moving child from deleted prefab in hierarchy crashes Unity

Assets Management

-

Dec 14, 2015

-

Version/s: 5.3.0f4

How reproduce: 1. Create a new project 2. Create a game object with child in hierarchy 3. Make a prefab of it by dragging to the Pro... Read more

0
votes
By Design

When accessing PrefabType in PostProcessScene(), PrefabType is Disconnec...

Assets Management

-

Dec 16, 2015

-

Version/s: 5.3.0f4

Reproduction steps: 1. Open attached project 2. Open the "main" scene 3. Click on GetPrefabType in the menu bar Assets/GetPrefabType... Read more

0
votes
By Design

Scriptable object holds references to no longer existing variables

Assets Management

-

May 10, 2016

-

Version/s: 5.3.4p2

Steps to reproduce: 1. Open attached project "795751.zip" 2. In hierarchy, notice scriptable object "FeatureToggle" and its script ... Read more

0
votes
Fixed

Prefab creation with Drag&Drop from Hierarchy to Project doesn't mark sc...

Assets Management

-

Jan 01, 2016

-

Version/s: 5.4.0b1

How to reproduce: 1. Create a new project 2. Save the scene 3. Drag and Drop Main Camera from Hierarchy to project folder so it beco... Read more

0
votes
Fixed

Prefab Gameobject constains duplicates GO after editor reload in hierarchy

Assets Management

-

Dec 24, 2015

-

Version/s: 5.3.1f1

How to reproduce: 1. Create a new project 2. Create empty game object and call it "Game Object 1" 3. Drag it to Assets folder so it ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.