Search Issue Tracker
Fixed in 5.3.4
Votes
1
Found in
5.3.0f4
Issue ID
753822
Regression
No
[MSE] Error when playing multiple scenes with baked GI
To reproduce:
1. Open attached project
2. Open "sceneone" scene
3. Open "scenetwo" scene additive
4. Set active "sceneone" scene
5. Open Lighting window
6. Open Scene tab in the Lighting window and click Build
7. Click play
Actual behavior: "sceneMapping.m_Scenes.empty()" errors appear in the Console
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit's MinMaxSlider snaps unexpectedly in Runtime
- [2D] [URP] Objects are rendered twice when Foremost Sorting Layer is enabled
- Physics applied to Rigidbody is not fully disabled when setting the Rigidbody to Kinematic
- Scene view turns black when using a custom Mesh Renderer
- VFX Graph ZWrite has no effect when using URP PostProcessing DoF effect
Add comment