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4
votes
Fixed

Packed texture sheet size statistics output is not available in Editor l...

Asset Loading

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Feb 24, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Download and open project "BuildSizeBug" 2. Build scene "BuildSizeBug" for PC,Mac & Linux Standalone 3. Open ... Read more

0
votes
Fixed

Unclear IsBuildTargetSupported(targetPlatform) error message in the cons...

Asset Loading

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Mar 09, 2016

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Version/s: 5.4.0b9

Started to happen since 5.4.0b9. Reproduced on 5.4.0b9 and b10. Editor from 5.4.0b9 has stopped temporary change specified platform... Read more

0
votes
Fixed

[SceneManager] Console log reference to "SceneManager.onSceneLoaded" is ...

Asset Loading

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Mar 15, 2016

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Version/s: 5.4.0b10

Repro steps: 1) Open the project SceneTypo 2) Notice the Console warning 3) Click on it and notice it says to use SceneManager.onSce... Read more

0
votes
Fixed

AssetBundleManifest.GetAllDependencies returns bundle itself as dependency

Asset Loading

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Mar 16, 2016

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Version/s: 5.3.3p2

Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. In top bar, click "Bug > Build Bundle" 4. In console notice pr... Read more

0
votes
Fixed

PlayerLoop internal function has been called recursively when building a...

Asset Loading

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Aug 09, 2016

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Version/s: 5.5.0a5

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Press play. 4. Inspect the console. Result, e... Read more

0
votes
By Design

AssetDatabase.LoadAllAssetRepresentationsAtPath() returns an array of null

Asset Loading

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Mar 24, 2016

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Version/s: 5.3.2p2

Reproduction steps: 1) Open attached project 2) Make sure you are connected to a cache server 3) Click WBSF->Rendering Utils->Asset ... Read more

0
votes
Fixed
0
votes
Fixed

[Crunched] Baking lightmap crashes at crnd::crn_unpacker::unpack_dxt5 wh...

Asset Loading

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Apr 01, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Open attached project "784876.zip" 2. Open scene "Scenes/testscene" 3. In hierarchy, select "BakeCube" 4. Ma... Read more

0
votes
Fixed

Crash when AssetBundle fails to decompress data after downloading from WWW

Asset Loading

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Mar 24, 2016

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Version/s: 5.3.4p1

Reproduction steps: 1. Open the attached project "Repro" 2. Open the "main" scene 3. Play - Crash Note, in 5.3.1f1 there was an er... Read more

0
votes
Fixed

[AssetBundles] When cache fills up old bundles are not removed to free s...

Asset Loading

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Apr 06, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1) Open attached project 2) Enter play mode 3) If "SpaceOccupied" value is not 0 then press "ClearCache" button;... Read more

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