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Fixed in 5.4.0

Votes

4

Found in

5.3.3f1

Issue ID

773815

Regression

Yes

Packed texture sheet size statistics output is not available in Editor log sice 5.4 version

Asset Loading

-

Steps to reproduce:
1. Download and open project "BuildSizeBug"
2. Build scene "BuildSizeBug" for PC,Mac & Linux Standalone
3. Open Unity Editor.log and notice that packed texture sheets no longer appear in the build size report

Notice "Built-in Texture2D: SpriteAtlasTexture-MyPackingTag-1024x1024-fmt10"entry has been omitted. See the attached photo "773815_logs.png".
In 5.3 versions this output is showed, but not correctly. In 5.4 versions it's not available any more at all.

Expected result:
After building project Editor log should show packed texture sheet size like in 5.2 log.

Reproduced with: 5.3.3f1, 5.3.3p3, 5.4.0b10
Not reproduced: 5.2.2p4

Comments (4)

  1. Eb942822bbe5420648f248b7a7e5de79?d=mm

    AndyKorth

    Mar 17, 2017 16:22

  2. 12e6d5ce62dc0a6cea76e172ed63ef6f?d=mm

    liortal

    Dec 05, 2016 15:45

    I am on 5.3.6p8 and i also don't have this part in the build report.. anyone knows in what version it disappeared? and which version should we use to see it again ?

  3. 5c58a8c8cfdba8d8212c2eb81e56691c?d=mm

    andymads

    May 17, 2016 09:41

    It would be nice if the memory usage was also shown in the SpritePacker window alongside the format and dimensions.

  4. 9732874b9fa22c90e9986bb05581cddf?d=mm

    Andy-Korth

    Apr 06, 2016 15:39

    For those who are following along at home, here's a replication project and logs that show the error:

    Here is a replication project. (3 assets, one scene)
    http://kortham.net/temp/BuildSizeBug.zip

    Here is the build report of this project built in Unity 5.2.4f1:
    https://gist.github.com/andykorth/bfae4d0480ca799da588

    Here is the build report of the project from Unity 5.3.3f1:
    https://gist.github.com/andykorth/fd060fc5646b31115a80

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