Search Issue Tracker
By Design
Votes
0
Found in
5.3.2p2
Issue ID
782598
Regression
No
AssetDatabase.LoadAllAssetRepresentationsAtPath() returns an array of null
Reproduction steps:
1) Open attached project
2) Make sure you are connected to a cache server
3) Click WBSF->Rendering Utils->Asset Import Test
4) Click WBSF->Rendering Utils->Asset Import Test for a second time
--- An assert in the script will fail and a null reference exception will be thrown
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Add comment