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Fixed in 5.3.6
Assetbundles crashes in a built player with 5.3.4
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Window stays outside the display when switching from multiple monitors to a single monitor
- The unused shaders are still being tracked when Asynchronous Shader compilation is enabled
- CIL Linker errors are thrown when building with IL2CPP/WebGL
- Some normal maps has ripple effect and appears to be lower in quality when using default compression settings
- <color=red><></color> does not work with 呸 symbol