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Crash on IterateTypeTree<CollectSourcePrefabAssetReference> when upgradi...
How to reproduce: 1. Open attached project "Case_1182071_repro.zip" Expected result: The project opens without crashing Actual resu... Read more
Imported Object's Settings properties are not saved in the Inspector Deb...
How to reproduce: 1. Open the attached '1197056-imported-object-settings.zip' project 2. Select the 'Mario' image in Project Browser... Read more
Uninformative logs are printed in the Console after doing "Reimport All"
How to reproduce: 1. Create a new project 2. Right-Click on any asset in the Project view > Reimport all 3. Check the Console after ... Read more
Skin Weights property in Project Settings overrides Skin Weights propert...
How to reproduce: 1. Open the attached 'AssetTest.zip' project 2. Open 'import_test_scene' Scene 3. Open Edit -> Project Settings ->... Read more
Models have different colors in Editor that in Maya/Blender
Reproduction steps: 1. Look at "Maya(1-2)" image 2. Open "1195182" project 3. Look in the Game view 4. Compare the "Maya" image and ... Read more
[TreeCreator] [Preset] Tree properties changes in the scene on changing ...
Tree properties changes in the scene on changing the properties in Tree preset asset and vice versa. Steps to repro: 1. Create a ne... Read more
Import Settings Platform Specific overrides are not updated in the Inspe...
Reproduction steps: 1. Open user attached project "UnityBugTest2" 2. In the Project window, select "sprite2" 3. In the Inspector, c... Read more
The Object Hierarchy is not preserved when Objects are Imported using Sc...
Reproduction steps: 1. Create a new project 2. Import the attached Unity Package named "Package_1112123" 3. Observe the Hierarchy of... Read more
Remapped Materials section is missing in the FBX Importer Preset
How to reproduce: 1. Open the attached '1192012-Preset-Remapped-Materials-section-missing.zip' project 2. Select 'Apple' GameObject ... Read more
Fatal Error "CheckDisalowAllocation" when reimporting more than 10 files...
How to reproduce: 1. Open the user's attached "testing.zip" project 2. Right mouse click on the "Localization" folder in the Project... Read more
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