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Model file to Unity scaling is defined as "1m (File) to 100m (Unity)" wh...
Reproduction steps: 1. Open the user's attached project 2. In the Project window, select Test.blend asset 3. In the Inspector window... Read more
Unity Editor freezes when clicking the "Configure" button in the .blend ...
How to reproduce: 1. Open the user's attached project 2. In the Project Window, select the "character.blend" file 3. In the Inspecto... Read more
Blend Shape Normals are always calculating even when it's set to None in...
To reproduce: 1. Open the attached project 2. Verify that the Blend Shape Normals Importer Settings is set to None 3. Re-import the ... Read more
FBX animation imported from Maya rotates in Z-axis instead of Y
Steps to reproduce: 1. Open original project "Citizen - finger bug.zip" 2. Select "Citizen@FingerTest" GameObject in the Hierarchy w... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when import...
How to reproduce: 1. Open the attached project "Case_1229786" 2. In the Project window select the "Canyon.fbx" file and reimport it ... Read more
Editor crashes when importing Acrocatic asset
How to reproduce: 1. Create a new project 2. Import "Acrocatic" asset from the Asset Store Expected result: Editor does not crash A... Read more
Crash on RegisterPlugin when importing plugin
How to reproduce: 1. Open the attached project 2. If Unity didn't crash, RMB > Reimport All Actual result: Unity crashes. Reproduc... Read more
Importing some assets store packages fails while editor is trying to imp...
Steps to reproduce: 1. Create new project 2. Open asset store and try to import Viking Village package Actual result: Package impo... Read more
Metadata file of imported FBX has excessive space usage when BlendShapes...
Reproduces on Mac and Windows10 To reproduce: 1. Open user's attached project "618586-BlendShapes.zip" 2. In project window, find "... Read more
Editor crashes with [Position out of bounds!] when applying the HDRTextu...
How to reproduce: 1. Create HDRP template project 2. Select any texture within the project 3. In Inspector try to apply HDRTexture p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow