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Importer fails to update Avatar settings correctly when switching from a...
Steps to reproduce: 1. Open User-supplied project 2. In the Project window, select Mobile Family Pack -> Model -> Female_Parabole_A ... Read more
Aim Constraint Rotation Offset has incorrect values when imported from FBX
How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more
ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...
Reproduction steps: 1. Create a new project 2. Attach a new script to any GameObject in the Scene 3. Edit script with "AssetDatabase... Read more
Images are not recognized by the Editor when Images are directly added ...
Steps to reproduce: 1. Open the attached project "Case_1226977" 2. Navigate to Project -> Assets ->StreamingAssets 3. Notice Image A... Read more
Crash on VertexDeclarationD3D11::GetInputLayout when importing a broken ...
Reproduction steps: 1. Import the FBX file attached by the user to any project Reproducible with: 2018.4.0f1, 2018.4.22f1, 2019.1.1... Read more
Reference to Animation is lost when ModelImporter.clipAnimations is set ...
How to reproduce: 1. Open the "SetAnimEventTest" project 2. Open "TestAnimCtrl" Animator Controller from the Assets folder 3. Select... Read more
[Presets] Platform settings are not saved when they are changed in the T...
How to reproduce: 1. Open user's attached "PresetsNotEditable" project 2. Select the "TextureImporter" preset in the Project window ... Read more
BlendShape names are empty when they are with Unicode characters
How to reproduce: 1. Open the user's attached "2018BUG.zip" project 2. Open the "BUG" Scene 3. Expand the "U_Chan" GameObject in the... Read more
[Asset Importer] Editor Crashes while importing .usda file
Editor Crashes while importing .usda file. Steps to repro: 1. Open the attached project. 2. Edit > Import USD or Alembic. 3. Import... Read more
FBX model renders with distorted Texture when project is built
Reproduction steps: 1. Open the "SampleScene" Scene from the attached project "case_1358711.zip" 2. Build and Run the project: File ... Read more
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