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Fixed in 2019.4.X
Votes
0
Found in
2018.4
2018.4.27f1
2019.2
Issue ID
1277472
Regression
No
BlendShape names are empty when they are with Unicode characters
How to reproduce:
1. Open the user's attached "2018BUG.zip" project
2. Open the "BUG" Scene
3. Expand the "U_Chan" GameObject in the Hierarchy window
4. Select the "Body" GameObject in the Hierarchy window
5. Observe the BlendShapes names in the Inspector window
Expected result: All BlendShape names are shown
Actual result: Some of the BlendShape names are empty
Reproducible with: 2018.4.28f1, 2019.2.21f1
Not reproducible with: 2019.3.0a1, 2019.4.13f1, 2020.1.10f1, 2020.2.0b8, 2021.1.0a1
Note:
- Replacing all Unicode characters with non-Unicode characters fixes the issue
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Resolution Note (fix version 2019.4):
Fixed in: 2019.3.0a1