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Fixed audio mixer reimport stalls when toggling between mixer assets in ...
How to reproduce:1. Open attached project "test.zip" and scene "SampleScene"2. In Audio Mixer window, select "main" mixer3. In Audio... Read more
Editor does not inform the user that a project is located in an unsuppor...
Reproduction steps:1. Create a new project in an unsupported file system (e.g. exFAT, FAT32) Expected result: an error or warning me... Read more
Resources.Load returns 'False' in OnPostprocessAllAssets when the Asset ...
How to reproduce:1. Open user-submitted project (Initialize Resources Bug.zip)2. See the Console window - load result is 'True'(if d... Read more
[Asset Import] Errors thrown on creating a project using microgame templ...
When a project is created using the latest microgame templates, a couple of errors are thrown in the console. 1] GetLoadedImportedAs... Read more
Asset importer errors on the initial import of prefabs
Steps to reproduce:1. Delete the attached projects Library folder2. Open the project3. In the Project View navigate to Assets/Julhie... Read more
Assertion failed on expression: 'request.key.guid.IsValid when selecting...
Reproduction steps:1. Open the user's attached project2. Open scene "HeaderScene"3. Enter Play Mode4. In the Hierarchy, select "Wood... Read more
NullReferenceException error is thrown when updating more than one Avata...
How to reproduce:1. Open the user's attached "AvatarUpdateTest.zip" project2. Expand the "boss_gongshujin001" Asset in the Project w... Read more
Error is thrown when calling AssetDatabase.DeleteAsset or AssetDatabase....
How to reproduce:1. Open the attached "OnSceneView_DeleteAsset" project2. Open the "SampleScene" Scene3. Make sure that you have the... Read more
[ADBV2] Editor enters an endless RefreshV2(NoUpdateAssetOptions) loop wh...
How to reproduce:1. Open user-submitted project2. Once the project is loaded, open the Assets/GUI/ScenePrefabs folder Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Return value and out parameter get scrambled when a Custom HLSL Operator is used
- Some UI Toolkit pixels are transparent when not all corners are rounded
- The default layout file gets corrupted when the project is saved and closed after running a specific Test Runner test
- Cameras overlay sometimes show “No Cameras” for a split second instead of “Main Camera” when clicked to move the overlay
- Sprite Mode defaults to "Multiple" instead of "Single" when switching the Texture Type to "Sprite (2D and UI)"