Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.4
2019.4.1f1
2020.1
Issue ID
1269635
Regression
No
[ADBV2] Editor enters an endless RefreshV2(NoUpdateAssetOptions) loop when interacting with Project window or Prefabs
How to reproduce:
1. Open user-submitted project
2. Once the project is loaded, open the Assets/GUI/ScenePrefabs folder
Expected result: the contents of the folder are displayed, no continuous refreshing occurs
Actual result: the contents of the folder are displayed, the Editor starts refreshing continuously
Reproducible with: 2019.4.9f1, 2020.1.0a21
Not reproducible with: 2020.1.0a22, 2020.1.4f1, 2020.2.0b1
Could not test with: 2018.4.27f1(project incompatible)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment