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'SerializedObject target has been destroyed" error is shown after switch...
Steps to repro: 1. Download the repro project and open it;2. Go to Project Settings (Edit>Project Settings...);3. Select Editor t... Read more
Subassets destroyed by the undo system are kept if the Editor looses foc...
How to reproduce:1. Open the attached '1321443.zip' project2. Open the 'SampleScene'3. In the Project window select the 'Test' Asset... Read more
Asset Importer tags user added files with DELETE tag in Package Import w...
How to reproduce:1. Open attached project ("ReproP.zip")2. Import "UpdatedPackage.unitypackage" Expected result: Folders/files are n... Read more
AssetDatabase.FindAssets("t:type") does not find scriptable objects when...
How to reproduce:1. Open the attached project ("case_1179661-Asset_Database_Version_2_Issue.zip")2. Select Issue Demo/Find Animal As... Read more
[Windows, DLL Loading] fbxsdk_c.dll fails to load because Unity Editor s...
How to reproduce:1. Open user-submitted project (fbxsdk)2. Open the Test Runner window3. Run all Edit Mode tests Expected result: al... Read more
AssetPostprocessor::GetVersion does not affect AssetDependencyHash on fi...
How to reproduce:1. Make sure Library folder is deleted2. Open attached project "TestHashProject2019.1.0b10.zip"3. In the Console wi... Read more
"Multiple Input Managers are Loaded of type" errors when building a proj...
If more than one manager is opened, project cannot be built. This includes such windows as Build Setting, Project Settings, Preferen... Read more
[Asset & Scene] Editor gets closed and freezes on error pop up, when an ...
Editor gets closed and freezes on error pop up, when an already opened scene which is in another project is double-clicked from expl... Read more
Editor crashes with out of memory while importing a lot of assets (mostl...
The issue seems to be that during a texture import, video memory usage keeps on rising, eventually runs out of GPU VRAM, starts to u... Read more
Crash when downloading a prefab from acceleration server with attribute ...
How to reproduce:1. Install the accelerator cache server (save ip address which is shown in the end of the installation)2. Open empt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Return value and out parameter get scrambled when a Custom HLSL Operator is used
- Some UI Toolkit pixels are transparent when not all corners are rounded
- The default layout file gets corrupted when the project is saved and closed after running a specific Test Runner test
- Cameras overlay sometimes show “No Cameras” for a split second instead of “Main Camera” when clicked to move the overlay
- Sprite Mode defaults to "Multiple" instead of "Single" when switching the Texture Type to "Sprite (2D and UI)"