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Fixed in 2019.3.X

Votes

9

Found in

2019.3.0a1

Issue ID

1147011

Regression

Yes

"Multiple Input Managers are Loaded of type" errors when building a project while multiple managers are opened

Asset - Database

-

If more than one manager is opened, project cannot be built. This includes such windows as Build Setting, Project Settings, Preferences

To reproduce:
1. Open any project, switch platform to Android
2. Open Project Settings
3. Open Build Settings and build for Android
4. Observe the console

Expected: project is built
Actual: errors are thrown due to multiple managers being present

Reproduced in: 2019.3.0a1
Not reproduced in: 2017.4.26f1, 2018.3.14f1, 2019.1.0f2, 2019.2.0a13

Note1: reproducible on Android (every time), Windows Standalone (first time after switching platform), Mac Standalone(only error, build is not canceled), iOS (only error, build is not canceled)

Note2: full error:

Multiple managers are loaded of type: InputManager
Multiple managers are loaded of type: GraphicsSettings
Multiple managers are loaded of type: PhysicsManager
Multiple managers are loaded of type: QualitySettings
Multiple managers are loaded of type: Physics2DSettings
Multiple managers are loaded of type: VFXManager

Comments (8)

  1. Brad-Newman

    Jan 21, 2020 22:03

    Happening to me in 2019.30f1.

    - Save player settings preset.
    - Select preset in project and change settings in inspector.
    - File > Save Project
    - Error: Multiple managers are loaded of type: PlayerSettings

  2. tool55

    Aug 08, 2019 02:08

    This is still happening in 2019.3.0a5. Unity is crashing on play with Vuforia and this sam Multiple managers are loaded error is showing up. Not sure if it's related.

  3. unity_qspHvOflaOkiFQ

    Jul 14, 2019 12:37

    This is also found on 2019.3.0a4

  4. unity_qspHvOflaOkiFQ

    Jul 14, 2019 12:36

    This is also found on 2019.3.0a5

  5. Basevich

    Jul 08, 2019 09:34

    2019.2.0b7
    It's not Fixed and it's really annoying bug

  6. fherbst

    Jun 12, 2019 15:13

    Still happening on 2019.3.0a5

  7. ravin5432

    May 26, 2019 00:43

    This is showing up on Windows64 bit build also.
    To reproduce:
    1. Open any project 2018 build, update to 2019
    2. Open Project Settings
    3. Added inputs
    4. Observe the console

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