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'SerializedObject target has been destroyed" error is shown after switch...
Steps to repro: 1. Download the repro project and open it; 2. Go to Project Settings (Edit>Project Settings...); 3. Select Editor t... Read more
Subassets destroyed by the undo system are kept if the Editor looses foc...
How to reproduce: 1. Open the attached '1321443.zip' project 2. Open the 'SampleScene' 3. In the Project window select the 'Test' As... Read more
Asset Importer tags user added files with DELETE tag in Package Import w...
How to reproduce: 1. Open attached project ("ReproP.zip") 2. Import "UpdatedPackage.unitypackage" Expected result: Folders/files ar... Read more
AssetDatabase.FindAssets("t:type") does not find scriptable objects when...
How to reproduce: 1. Open the attached project ("case_1179661-Asset_Database_Version_2_Issue.zip") 2. Select Issue Demo/Find Animal ... Read more
[Windows, DLL Loading] fbxsdk_c.dll fails to load because Unity Editor s...
How to reproduce: 1. Open user-submitted project (fbxsdk) 2. Open the Test Runner window 3. Run all Edit Mode tests Expected result... Read more
AssetPostprocessor::GetVersion does not affect AssetDependencyHash on fi...
How to reproduce: 1. Make sure Library folder is deleted 2. Open attached project "TestHashProject2019.1.0b10.zip" 3. In the Consol... Read more
"Multiple Input Managers are Loaded of type" errors when building a proj...
If more than one manager is opened, project cannot be built. This includes such windows as Build Setting, Project Settings, Preferen... Read more
[Asset & Scene] Editor gets closed and freezes on error pop up, when an ...
Editor gets closed and freezes on error pop up, when an already opened scene which is in another project is double-clicked from expl... Read more
Editor crashes with out of memory while importing a lot of assets (mostl...
The issue seems to be that during a texture import, video memory usage keeps on rising, eventually runs out of GPU VRAM, starts to u... Read more
Crash when downloading a prefab from acceleration server with attribute ...
How to reproduce: 1. Install the accelerator cache server (save ip address which is shown in the end of the installation) 2. Open e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file