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Incompatible texture compression formats when building to different plat...
To reproduce: 1. Download users attached project "texture-settings-bug.zip", do not open the project on Editor 2. Delete Library fol... Read more
Dragging a prefab with a combination of multiple public nested [System.S...
Steps to reproduce: 1. Download and open the attached project 2. Drag the "broken" prefab into the scene Result: crash Reproduced ... Read more
Errors are thrown when using AssetSettingsProvider default script from t...
To reproduce: 1. Open attached project ("AssetSettingsProviderErrors") 2. In the Menu bar, select Edit > Project settings 3. Inspect... Read more
[Accelerator] installer indicates success after the installation fails
Reproduction steps: 1. Download Unity Accelerator installer from here: https://docs.unity3d.com/Manual/UnityAccelerator.html#install... Read more
Artifact dependency to an asset is not registered when reimporting some ...
Steps to reproduce: 1. Open the "TestScene" Scene in the user attached "AssetDependencyBug.7z" project 2. In the Console window pres... Read more
[Asset Pipeline V2] AssetDatabase.GetAssetPathsFromAssetBundle does not ...
How to reproduce: 1. Open user-submitted project (BundleMismatchADBV2) 2. See that all 3 fbx models are tagged as part of an 'avatar... Read more
Editor keeps repainting continuously when selecting a .txt file that con...
How to reproduce: 1. Open the attached 'project-1241212.zip' project 2. Select the 'problem-asset' file in the Project Browser Expe... Read more
An forced package upgrade causes Library Cache compile errors in TextMes...
This simple example project is made using 2018.3. It uses TMP version 1.3.0. After upgrading to 19.1.0b9, i get a lot of compile err... Read more
References to any AudioClip within a [OdinSerialize] List<T> in Serializ...
Steps to reproduce: 1. Open user attached project 2. Select SampleScriptableObject 3. Notice that all references are present 4. Clos... Read more
'SerializedObject target has been destroyed" error is shown after switch...
Steps to repro: 1. Download the repro project and open it; 2. Go to Project Settings (Edit>Project Settings...); 3. Select Editor t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file