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Crash on TextureUtil_CUSTOM_SetFilterModeNoDirty when changing the Filte...
How to reproduce: 1. Create a new project 2. Import the attached dds file 'kit01_armor_light.dds' 3. Select the imported Asset and i... Read more
"Could not extract GUID in text file at line" error without file name w...
Reproduction steps: 1. Open new project 2. In Project window, import attached file "GUID.prefab" 3. Observe Console window Expected... Read more
AssetDatabase.AssetPathToGUID() returns a valid GUID for assets that wer...
How to reproduce: 1. Open user-submitted project (AssetDatabaseV2Test.zip) 2. From the Menu bar select Test > RunTest 3. Note the GU... Read more
SearchFilter() is inaccessible due to its protection level
Reproduction steps: 1. Open attached project "FindAssets.zip" 2. In Project window, open Assets/BugFindAsset.cs 3. In "BugFindAsset.... Read more
Ctrl + Drag or Option + Drag on an asset with unsaved changes will copy ...
How to reproduce: 1. Open user-submitted project (CopyAssetBug.zip) 2. Select BugMaterial.mat 3. Change something in the Inspector w... Read more
References on Prefabs aren't automatically added when the target of the ...
How to reproduce: 1. Open the attached "1270634 repro" project 2. Extract files from "TheMissingFiles.zip" archive to the Assets fol... Read more
Error is thrown when calling AssetDatabase.DeleteAsset or AssetDatabase....
How to reproduce: 1. Open the attached "OnSceneView_DeleteAsset" project 2. Open the "SampleScene" Scene 3. Make sure that you have ... Read more
Editor does not inform the user that a project is located in an unsuppor...
Reproduction steps: 1. Create a new project in an unsupported file system (e.g. exFAT, FAT32) Expected result: an error or warning ... Read more
ScriptableObjects are shown as MonoBehaviours in the Inspector's Narrow ...
How to reproduce: 1. Open user's attached "inspectorSelections.zip" project 2. Select all Assets from the Assets folder in the Proje... Read more
[AssetDBv2] AssetDatabase.GetDependencies does a full file read of depen...
How to reproduce: 1. Open the attached "AssetDBPerf.zip" project 2. Open the "SampleScene2" Scene -> Observe how much time it takes ... Read more
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