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Fixed in 2020.1.X
Fixed in 2019.4.X
Votes
0
Found in
2018.4
2019.4
2019.4.15f1
Issue ID
1295587
Regression
No
Crash on TextureUtil_CUSTOM_SetFilterModeNoDirty when changing the Filter Mode of a dds Asset
How to reproduce:
1. Create a new project
2. Import the attached dds file 'kit01_armor_light.dds'
3. Select the imported Asset and in the Inspector window change the Filter Mode from Bilinear to Trilinear
Reproducible with: 2018.4.29f1, 2019.4.15f1, 2020.1.0a8
Not reproducible with: 2020.1.0a9, 2020.1.14f1, 2020.2.0b13, 2021.1.0a8
First lines of the stack trace:
0x00007FF7B5A8CC94 (Unity) TextureUtil_CUSTOM_SetFilterModeNoDirty
0x000002085FC4F437 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.TextureUtil:SetFilterModeNoDirty (UnityEngine.Texture,UnityEngine.FilterMode)
0x000002085FC2178B (Mono JIT Code) UnityEditor.IHVImageFormatImporterInspector:OnInspectorGUI ()
0x000002085FC1B170 (Mono JIT Code) UnityEditor.UIElements.InspectorElement/<>c__DisplayClass58_0:<CreateIMGUIInspectorFromEditor>b__0 ()
0x00000207D109946A (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x00000207D1096EE3 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
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