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[macOS] Editor crashes when trying to build Asset bundles in InitializeO...
Reproduction steps:1. Open the project2. Observe the editor crash3. If it does not crash, observe the console after the load4. (Opti... Read more
Procedural sun is absent from skybox when scene is additively loaded via...
How to reproduce:1. Open user-submitted project (Skybox_Sun.zip)2. Open the Main Scene3. Enter Play Mode4. Note the lack of Sun in t... Read more
Scenes in an AssetBundles built from a package are not found by SceneMan...
How to reproduce:1. Open attached project "AddressablePackageExample.zip"2. Open Test Runner (Window -> General -> Test Runner... Read more
[Scriptable Build Pipeline][Backport] Meshes are not baked when Prebake ...
How to reproduce:1. Open attached project ("ConvexHull.zip")2. Open SampleScene scene3. Enter Play mode Expected result: No warning ... Read more
Texture on Particle is not displayed when the particle and mesh are put ...
How to reproduce:1. Open the attache demo ParticleBundle.zip project2. Open Scenes/Sample Scene and Enter the Play Mode3. Inspect th... Read more
Crash on AssetBundle.LoadFromFile() when the asset has been unloaded usi...
How to reproduce:1. Open the attached 'project-12473700.zip' project and load 'SampleScene' scene2. Enter Play mode3. Press the 'loa... Read more
[AssetBundles] The editor can create AssetBundles that are too large for...
Reproduction steps:1. Open attached project ("FourGigResources.zip")2. Create AssetBundle (Top menu->Bug->Create many files, g... Read more
Loading a scene with addressable in Player loads null prefab
Reproduction steps:1. Open attached "PrefabLoadBug.zip"2. Clean the addressables (windows/asset management/addressable/group, menu b... Read more
Normal Map is malformed when loading GameObject and Material from separa...
How to reproduce:1. Download the attached "1268327.zip" project from the Google Drive link2. Open the project3. From the "Scenes" fo... Read more
[Asset Bundles] AssetBundle with a Sprite Atlas Variant has a dependency...
Repro steps:1. Open attached project2. Main Menu -> Android -> Build Bundles3. Go to Project folder -> Asset Bundles Actual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size