Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.3.X, 2020.1.X
Votes
1
Found in
2019.3.13f1
2020.1.0b8
2020.2.0a7
Issue ID
1248861
Regression
Yes
Loading a scene with addressable in Player loads null prefab
Reproduction steps:
1. Open attached "PrefabLoadBug.zip"
2. Clean the addressables (windows/asset management/addressable/group, menu build/clean build/all)
3. ReBuild addressable data: (windows/asset management/addressable/group, menu build/new build/default script
4. Build the player (Development build)
5. Press L key to switch to scene B, then again to launch scene A
Expected result: No Errors
Actual result: Error pops in the dev console saying that a field is null
Reproduces on: 2019.3.14f1, 2020.1.0b9, 2020.2.0a12
Not reproducible with 2018.4.23f1
Reproduced with Addressables package versions: 1.1.5 -1.8.3
Regression introduced in: 2019.3.13f1, 2020.1.0b8, 2020.2.0a7
Note: On the attached repro project, the issue also reproduces in the Editor when using real bundles ("Existing build" Play Mode Script)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor Perforce login fails when Perforce shows a license expiry warning
- Assertion failed error in HDRP builds when enabling STP via script
- FBX Resamples Curves incorrectly when importing FBX files
- ProBuilder GameObject Faces disappear when increasing the Sides Count value
- FileUtil.CopyFileOrDirectory throws IOException when destination parent folder does not exist
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a16
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b14
Resolution Note (fix version 2019.3):
Fixed in 2019.3.15f1