Search Issue Tracker
Fixed in 2020.2
Fixed in 2018.4, 2019.3, 2020.1
Fix In Review for 2019.4
Votes
0
Found in
2018.4
2019.3
2019.3.0f6
2020.2
Issue ID
1234924
Regression
No
[Scriptable Build Pipeline][Backport] Meshes are not baked when Prebake Collision Meshes flag is enabled
How to reproduce:
1. Open attached project ("ConvexHull.zip")
2. Open SampleScene scene
3. Enter Play mode
Expected result: No warning is thrown
Actual result: "Couldn't create a Convex Mesh" warning is thrown
Reproducible with: 2018.4.20f1, 2019.3.10f1, 2020.1.0b5, 2020.2.0a7
Could not test with: 2017.4.39f1 (Package manager is not available)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Hub doesn't install windows 10 sdk properly
- Crash building for iOS after canceling a build
- Reflective Shaders flicker when using Custom SRP Loop
- Terrain inspector is suggesting a shader which doesn't work
- [Search] Index Manager: Empty item in Include or Exclude list will be taken in count
Resolution Note (fix version 2020.2):
Fixed with 2020.2.0a10, backported to 2020.1.0b10, 2019.3.14f1, 2018.4.24f1