Search Issue Tracker
Asset Bundles are binary different when building them after quitting Unity
Reproduction steps: 1. Download user's attached project "LunaGameStripped", delete the Library folder and open the project 2. Open A... Read more
Asset Bundles fail to load when using async loading methods
How to reproduce: 1. Open 'SampleScene' from attached project 2. Start Play mode 3. In Game window click "Load Broken" 4. Inspect Co... Read more
Editor hangs/freezes sometime when loading an AssetBundle
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Press the Space key (to load ... Read more
[Android] Assets from AssetBundles are not loaded when AssetBundle is lo...
Steps to reproduce: 1. Open users attached project in the email "AssetScriptableImporter.zip" 2. Delete the Assets/StreamingAssets/C... Read more
[Asset Bundles] Font assets are included in every AssetBundle that refer...
Reproduction steps: 1. Open user's attached project 2. There is a Font in a project (Assets/Fonts) 3. The Font is referenced by some... Read more
[Scriptable Build Pipeline][Backport] Meshes are not baked when Prebake ...
How to reproduce: 1. Open attached project ("ConvexHull.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: No warn... Read more
Crash on AssetBundle.LoadFromFile() when the asset has been unloaded usi...
How to reproduce: 1. Open the attached 'project-12473700.zip' project and load 'SampleScene' scene 2. Enter Play mode 3. Press the '... Read more
[AssetBundles] The editor can create AssetBundles that are too large for...
Reproduction steps: 1. Open attached project ("FourGigResources.zip") 2. Create AssetBundle (Top menu->Bug->Create many files, gener... Read more
AssetBundle.Contains does not find assets when bundles are built using C...
Reproduction steps: 1. Open the attached project ("case_1253270-ContainsBug.zip") 2. Build asset bundles (Build > AssetBundles: Stan... Read more
Building process of the AssetBundles is slow when there is a huge fileco...
How to reproduce: 1. Open the "case_1358059" project 2. Build AssetBundles by clicking "AssetBundle -> Export" in the top menu bar. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects