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Fixed in 2019.2.X
Duplicate in 2018.4.X
Votes
0
Found in
2018.4
2018.4.12f1
Issue ID
1200150
Regression
No
Asset Bundles are binary different when building them after quitting Unity
Reproduction steps:
1. Download user's attached project "LunaGameStripped", delete the Library folder and open the project
2. Open Addressables Groups window, press Build > New Build > Default Build Script
3. Wait for the bundles to be built and save their files, stored in ..\Library\com.unity.addressables\StreamingAssetsCopy\aa\Windows\StandaloneWindows64
4. Quit and reopen Unity, repeat steps 2-3
Expected result: Bundles created before and after quitting Unity are identical
Actual result: Some bundles are binary different after quitting Unity
Reproducible with: 2018.4.15f1
Could not test with: 2017.4.36f1 (no Package Manager, project is using the Addressables package)
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Resolution Note (fix version 2019.2):
Fixed in 2019.2.0a1