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2
votes
Fixed

TransformVerticesInnerLoop<1,0,0> crashes when using Asset Bundles that ...

Asset Bundles

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Jan 08, 2019

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Version/s: 2018.3.0a2, 2018.3.0f2

To reproduce: 1. Download attached project “CompressionCrash.zip" and open in Unity2. Select Bundle &gt; Output to output the Bundle... Read more

0
votes
Fixed

When 'Prebake Collision Mesh' option is on, AssetBundle is built differe...

Asset Bundles

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Jan 11, 2019

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Version/s: 2017.4.1f1, 2017.4.16f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the project2. Execute "Assets &gt; Build AssetBundles"3. Move all files in "Your project path &gt; build" f... Read more

0
votes
Won't Fix

[AssetBundles] Terrain Shaders are not loaded in 2019.4 Builds and above...

Asset Bundles

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Jun 10, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached "AssetBundles2018.zip" project in 2019.4 or above2. Open the "SampleScene" Scene3. Go to File ... Read more

0
votes
Fixed

[AssetBundles] RecompressAssetBundles fail with larger chunk compressed ...

Asset Bundles

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Oct 30, 2019

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Version/s: 2018.4, 2019.2.10f1, 2020.1

How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the tests Actual result: Tests that are using the second ... Read more

0
votes
Fixed

[AssetBundles] RecompressAssetBundle never does the expected CRC check

Asset Bundles

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Oct 30, 2019

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Version/s: 2018.4, 2019.2.10f1, 2020.1

How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the tests Actual result: Tests fails.Expected result: Tes... Read more

1
votes
Fixed

When building a lot of AssetBundles some Bundles will result in corrupte...

Asset Bundles

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Jan 18, 2019

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Version/s: 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "1118331.zip" project2. "Generate" -&gt; "1000"3. Open Asset Bundle Browser Window4. Build Asset Bundles... Read more

0
votes
Fixed

[Android] same Atlas assets are being included in Asset Bundle multiple ...

Asset Bundles

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Jan 29, 2019

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Version/s: 2017.4.14f1

To reproduce:1. Open user's attached project "AtlasDuplication.zip", swithc to Android2. Open AssetBundle Browser, switch to Android... Read more

0
votes
Fixed

Editor does not react to .meta file changes regarding Asset Bundles when...

Asset Bundles

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Feb 11, 2019

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Version/s: 2017.4.0f1, 2018.3.3f1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a5

How to reproduce:1. Create a new project2. In the Hierarchy create an empty Game Object3. Drag it to the Project window to make it a... Read more

1
votes
Not Reproducible

Asset Bundle size is more than 50% larger when building for WebGL compar...

Asset Bundles

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Feb 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open Project "Asset Bundles Issue WebGL"2. Build Asset Bundles for WebGL and StandaloneWindows643. Check folde... Read more

0
votes
By Design

When an Asset Bundle is directly referencing a sprite, auto packed into ...

Asset Bundles

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Feb 13, 2019

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Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "1127021" project2. "DBeam" -&gt; "Build" -&gt; "Asset Bundles" -&gt; "HD"3. Go to Project folder -&gt; ... Read more

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