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TransformVerticesInnerLoop<1,0,0> crashes when using Asset Bundles that ...
To reproduce: 1. Download attached project “CompressionCrash.zip" and open in Unity 2. Select Bundle > Output to output the Bundle ... Read more
When 'Prebake Collision Mesh' option is on, AssetBundle is built differe...
How to reproduce: 1. Open the project 2. Execute "Assets > Build AssetBundles" 3. Move all files in "Your project path > build" fold... Read more
[AssetBundles] Terrain Shaders are not loaded in 2019.4 Builds and above...
How to reproduce: 1. Open the attached "AssetBundles2018.zip" project in 2019.4 or above 2. Open the "SampleScene" Scene 3. Go to Fi... Read more
[AssetBundles] RecompressAssetBundles fail with larger chunk compressed ...
How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the tests Actual result: Tests that are using the sec... Read more
[AssetBundles] RecompressAssetBundle never does the expected CRC check
How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the tests Actual result: Tests fails. Expected result... Read more
When building a lot of AssetBundles some Bundles will result in corrupte...
Reproduction steps: 1. Open "1118331.zip" project 2. "Generate" -> "1000" 3. Open Asset Bundle Browser Window 4. Build Asset Bundle... Read more
[Android] same Atlas assets are being included in Asset Bundle multiple ...
To reproduce: 1. Open user's attached project "AtlasDuplication.zip", swithc to Android 2. Open AssetBundle Browser, switch to Andro... Read more
Editor does not react to .meta file changes regarding Asset Bundles when...
How to reproduce: 1. Create a new project 2. In the Hierarchy create an empty Game Object 3. Drag it to the Project window to make i... Read more
Asset Bundle size is more than 50% larger when building for WebGL compar...
Steps to reproduce: 1. Open Project "Asset Bundles Issue WebGL" 2. Build Asset Bundles for WebGL and StandaloneWindows64 3. Check f... Read more
When an Asset Bundle is directly referencing a sprite, auto packed into ...
Reproduction steps: 1. Open "1127021" project 2. "DBeam" -> "Build" -> "Asset Bundles" -> "HD" 3. Go to Project folder -> "Build" -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow