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Editor crashes when loading scene bundle from memory stream or file stream
Reproduction steps:1. Download "LoadFromStreamTest.zip" project and open in Unity2. Open "default" scene3. Enter Play mode Expected:... Read more
Texture maps are not applicable to the material when Scene is loaded fro...
How to reproduce:1. Open user's attached 'AssetBundleNormals.zip' project2. Open 'DowsnloadScene' Scene3. Enter Play Mode4. Select '... Read more
Shader in Asset Bundle has different fogMode, gpuProgramID, m_LOD betwee...
3 lines are different between two Asset Bundle builds when Library folder is deleted between builds. Steps to reproduce:1. Open User... Read more
Misleading error when Asset is marked for the same Bundle twice
Steps to reproduce:1. Open QA attached project "AssetBundleTest.zip"2. Open script inside Editor folder3. Inspect that Asset is mark... Read more
If a Sprite Atlas and the Sprites it uses are in different Asset Bundles...
Reproduction steps: 1. Open "Sprite Atlas Problems.zip" project2. Open the "Test" Scene3. Enter Play Mode Expected Result: The Asset... Read more
Necessary shaders are stripped from Asset Bundles when they are not in t...
How to reproduce:1. Open the attached project "Cubes"2. Open the "Sample Scene" scene in the Project window3. Observe the cubes (The... Read more
Loading asset bundles takes a lot of time on A10 chipset devices or lower
To reproduce:1. Open users attached project "SyncLoadBundleStall.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device4. ... Read more
Can't load a scene from asset bundle if scene has a period in the name
To reproduce:1. Open users attached project "TestProject.zip"2. Enable Development Build3. Open the built project4. Press Assets/Tes... Read more
Serialized asset is null when loaded from bundle after using Resources.U...
To reproduce:1. Open attached project "UnloadBugTest.zip"2. Open "SampleScene.unity" scene3. Build MacOS Standalone4. Open built pro... Read more
Loading AssetBundle assets one by one with LoadAsset() does not find chi...
To reproduce:1. Open attached Unity project "AssetBundles.zip"2. in the menu bar, click test --> testload3. Observe "public stati... Read more
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